Discreet 3ds max Games Development Series - Modeling Your Games Environments & Assets
In 3ds max Games Development Series - Volume 1, you'll learn everything you need to know about building your games environment, modeling your games assets and designing your games characters for export to the Unreal® Engine 2 runtime. This volume is covering the following topics: Modeling Your Games Environments & Assets
Learn how to model your buildings, create feature assets as guns and apply techniques such as normal mapping.
Generator The images in this Collection have been created primarily for use in architectural, urban visualisation and other CG projects but can be applied in many different areas. Each Texture has a matching bump map for seamless integration into your 3d or composited scenes, and can be used in any software capable of importing jpeg image files as textures.
Enclosed you will find: Grass Texture Collection Perfect Lawn Collection Beach Texture Collection Brick Wall Texture Collection Stone Wall Texture Collection Concrete Texture Collection Cotswold Stone Walls Texture Collection Stone Paving Texture Collection Domestic Carpets Texture Collection Office Carpets Texture Collection Forest Floor Texture Collection Wood Floors Texture Collection Car Park Texture Generator Road Texture