Sintel artist and Blender Certified Trainer Lee Salvemini returns with Volume 2 of his Character Creation series. This second installment will take the modeled Ninja and make it animation ready. The DVD begins by going over all the rigging tools from a fundamental level (great for beginners!), all the way to building professional level animation rigs seen in the industry today, with full control via python scripted custom sliders. Lee will also include solutions to problems you’ll come across while building a practical and powerful rig in blender. This is truly a complete reference for rigging that you can come back to again at any point during your time learning Blender. Bonus Chapters Include Rigging with Cloth Simulation, and what you need to know about Rigify, Blender’s auto-rigging system.
Год выпуска: 2010 Производитель: Blender Foundations Автор: Blender Foundations Продолжительность: 03:00:00 Тип раздаваемого материала: Видеоурок Язык: Английский Сканы: В комплекте
Описание на русском Все о создании мультфильма Sintel от всех участвующих лиц Данный сборник содержит в себе сам мультфильм, рассказы о создании, исходные материалы и текстуры, наброски, и все необходимые скрипты и программы.
Описание на английском In total 12 artists and three developers were invited to come over to Amsterdam for almost a year to create this fantasy action-based 3D short movie with Blender. Lead by renowned Blender artists Colin Levy (direction) and David Revoy (art direction) and with a script from Esther Wouda - based on ideas from famous Dutch cartoonist Martin Lodewijk - and music by Jan Morgenstern, this has been an exciting project!
Just like project Orange, and Peach and Apricot, the end result itself and all of the production files are being published under the Creative Commons, free to be reused and for everyone to learn from. More importantly, the team has challenged Blender itself to the max, inspiring the developer community to prove Blender is ready for feature quality 3D production. Special attention has been spent on animation techniques, smoke/fire simulations, Global Illumination, sculpting, micro detail rendering, and getting the new Blender 2.5 well tested and improved.
CG Cookie - 2010 Blender Training Series | full parts 1 & 2 | (2010, ENG) 1280x720 | 24 hrs | 10.89 GB | MP4 Genre: eLearning
На официальном сайте вода, поэтому пишу отсебятину. Данный материал предназначен для начинающих изучать Blender или желающих перейти со старой версии на новый Blender 2.5-2.6. В первой части (главы 1-5) автор знакомит нас с основами работы в программе, а во второй части (главы 6-12) шаг за шагом моделируется, текстурируется, ригится и рендерится воинственная девица по имени Кара. Видеоурок расценен как достаточно качественный, понятный и полезный, поэтому приобретен мной у производителя, приведен в божеский вид, и выложен на трекер для... ну например для увеличения собственного ЧСВ.
Camera Fundamentals for Layout in Blender 1280x720 | 124 min | 1 GB | MP4 Genre: eLearning
Описание: In this DVD, director Aristomenis (Meni) Tsirbas covers the basics of one of CG animation's least understood components: camera and staging, specifically in the context of effective storytelling. By breaking open one of his award-winning short films Meni reveals his creative process for designing a sequence to play clearly and dramatically. Story beats are broken down, camera motions are developed, and important narrative tools such as zoom factor and depth of field are explained. A detailed Do's and Don'ts section guides the viewer to create polished, compelling, and tasteful camera animation by addressing proper use of motion curves, avoiding the 'digital curse', and overlaying the right amount of camera shake.