In this tutorial we will learn about the process of creating concept art for a transforming robot within a production pipeline. To get started, you should know that this course will focus on providing you with a high level glimpse at my thought process in designing our robot. While we won't focus on painting every brush stroke, I will be walking you through each step, demonstrating techniques as well as providing insight into the process. First, we'll jump in and knock out some quick silhouette options to establish our robots form and pose. After spending some time roughing in possible details for our silhouette, we will begin refining forms in grayscale. We will then learn about the coloring process for this project from base color all the way through finishing details. We'll wrap things up by learning about some final steps that were taken before handing our artwork to the next artist in the pipeline. After completing this course, you'll not only know how the concept art was painted but also understand the design decisions were made leading up to our finished concept.
В этом курсе Wayne представляет три продвинутые техники симуляции жидкости и динамических эффектов. Первая техника демонстрирует, как создать достоверный взрыв, затем он переходит к симуляции горящего автомобиля. В конце Wayne показывает, как правильно создавать композиции для симуляции жидкости, разбивая их на RGB пассы. Файлы для работы с проектом прилагаются.
Этот курс по анимации существа для проектов видеоэффектов сфокусируется на создании достоверного движения существа и представление через знание настоящих животных и использование этих знаний для движения фантастического существа. David Breaux рассмотрит некоторые техники для блокирования, движения в анимацию и финализации кадра. Он также охватит некоторые подходы к обдумыванию кадров и монтажу множества возможных, то с чем аниматоры сталкиваются в повседневной работе.
In this tutorial, we will learn how to create beautiful Maya renders from our RealFlow Hybrido simulations. We will begin this tutorial with the simulation of our RealFlow assets, and discuss some important RealFlow settings to keep in mind as we prepare our assets to be used within Maya.
In this tutorial we will build a high-resolution female hero character from scratch using ZBrush and Maya. Throughout this detailed tutorial, we'll leverage the power of ZBrush and Maya to build a strong female hero character from start to finish.
In this series of lessons, we will be taking a detailed look at each of the commands found in Maya's Proxy menu. Each video in this course is a self-contained lesson centering on one of the commands found in the Proxy menu in Maya.
In this series of lessons, we will be taking a detailed look at each of the commands found in Maya's Mesh menu. Each video in this course is a self-contained lesson centering on one of the commands found in the Mesh menu in Maya.